How to calculate penality ?

 

The penality is calculated from the bidding with the acronym: LIAR TSAR    

Each letter represents a factor inluencing the penality. You should start from L and go letter by letter, calculating penality by simple addition or subtraction:

 

L

=

Level

the higher the level – the greater the penality

 

 

I

=

Information

the more information – the greater the penality

 

 

A

=

Agreements

the more agreements – the smaller the penality

 

 

R

=

Rescue

If they are escaping – the penality increases

 

 

T

=

Trapping

the more trapping – the greater the penality

 

 

S

=

Superiority

If one side is clearly superior to the other in strength...

 

 

A

=

Artificiality

artficiality increases the penality

 

 

R

=

for mnemonics purpose only – to make it TSAR and help memorizing

 

Before we have a closer look at those factors, it should be stressed that:

Memorizing all the details is not necessary !

 

Nothing more than a superficial overview will give us the „feeling” of penality of doubles – most of the time we won’t be wrong by more than 25%. This will assure us – since bid?ding is a statistical process – a relatively high, although not sensational, degree of effi?ciency.

We are not obliged to make any agreements with partner !

 

SAND – like assessing the strength of a hand ! – is a subjective matter. And since it, more or less, complies (!) with intuitive understanding of doubles practiced at the table, mutual understanding in the bidding is almost assured by itself.

Recommendations or declarations like „all doubles up to 3© are negative” are not taken seriously even by their authors. When it becomes clear that „the situation calls for it” even low-level doubles become different. Distinguishing between only two extreme penalities (0% albo 100%) is simply inadequate, since for all in-between penalities (occurring very often) a lot of guessing would be involved.

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